NEW ORLEANS (WGNO) – Mafia III will be released on October 7th of this year for Xbox One, PlayStation 4 and PC. But if you’ve seen trailers of the game, the setting may look awfully familiar:
Mafia III is an open world action-adventure game set in New Bordeaux, a reimagined New Orleans during 1968, one of the most tumultuous years in American history. New Bordeaux is bustling with activity, complete with era-inspired cars, fashion and music.
During this turbulent time, a cloud of corruption hangs in the air and the city has become a haven for organized crime. The Italian mob controls illegal gambling, drugs, and prostitution, while corrupt police and politicians line their pockets with the proceeds.
Mafia III follows the story of Lincoln Clay – a disenfranchised Vietnam veteran returning from combat and looking for a home and a place to belong. Orphaned as a child, Lincoln at last achieves a semblance of family with the city’s black mob, finding the surrogate father and brother he has longed for.
But when Lincoln’s new family is betrayed and slaughtered by the Italian mob, he becomes fixated on revenge and wages a brutal war against the Italians, disrupting the balance of power in the seedy underworld of New Bordeaux. As the story progresses, Lincoln allies himself with other criminals and builds an empire and a new family of his own that transforms New Bordeaux.
WGNO Anchor Jacki Jing spoke with Haden Blackman, the Studio Head and Creative Director for Hangar 13:
Blackman brings nearly 20 years of creative and production experience to 2K.
He began his career as a writer at LucasArts Entertainment, and later became the franchise director and senior executive producer for the Star Wars video game franchise.
During his time at LucasArts, Blackman became an instrumental figure in shaping and launching many of the company’s most beloved Star Wars titles, including Knights of the Old Republic and The Force Unleashed. He then went on to co-found Fearless Studios, an independent developer, which was acquired by Kabam in 2012.
An accomplished writer, Blackman has won multiple awards for his writing, including the Writer’s Guild of America’s Videogame Writing Award for The Force Unleashed, and a GLAAD Media Award for his work on DC Comics’ Batwoman, a New York Times best-selling comic book series.